It's a delightfully unsettling, disorienting place where even the elaborate pixel art portraits of the bad guys aren't sure what's going on.Įverything is forgotten except, of course, your lone hero, who walks a circular path through the void, fighting monsters and - crucially - remembering things before coming back to a campfire to rest. Even abstract concepts like knowledge and permanence are vanishing into the void. Loop Hero’s world is ending nobody can remember things anymore, so those things are disappearing. I only escaped because once its stat-building puzzles are solved there’s not much more to it.īefore we even get to its strangely hypnotic and unorthodox gameplay, it has to be said that this is the most excellently surreal apocalyptic fantasy setting since Dark Souls. This exploratory experiment drew me in so deeply with its buffet of synergies and clever strategies that I lost track of time while playing more often than not. There's nothing quite like this strange combination of idle game autobattler with roguelite deckbuilding and puzzley tile placement. EASTWARD REVIEW IGN FULLBut what's left if you take away character control and just about everything but crunching stat numbers and filling in the map? You get Loop Hero, and it turns out to be a game full of compellingly unique ideas and a weird fantasy world that demands attention. The tactical decisions, crunching numbers, the strategizing, conserving strength for future encounters. EASTWARD REVIEW IGN UPDATEIn spite of my excitement and pre-order, I do intend to complete a few other games in my backlog before starting this one so it will be a while before I give an update on my impressions.Traditionally, some of the best stuff in an RPG is the combat. EASTWARD REVIEW IGN FREEObviously, I can't truly endorse the game until I play it, but I wanted to bring it to the attention of those of you who may not have seen much for it before but might share my interest once you've seen what it has to offer.įeel free to share additional reviews that you come across and your own impressions if you play it. As a fan of 2D Zelda games, seeing those comparisons has been very enticing for me and it's exciting to see something that can potentially push the "Zelda-like" genre forward. I could see myself potentially enjoying this as much as games like Hollow Knight and Ori and the Blind Forest. However, games like this have really opened my eyes to how much can still be done with this art style.īeyond the visuals, this type of game just feels very up my alley. I initially stumbled on the reveal trailer quite a while ago and was so drawn to the art style that I saved it and would occasionally think "What was the name of that really cool looking pixel art game? When is that coming out?" In the past, I haven't been much of a pixel art fan since I don't particularly care for NES style visuals in modern games. While I have not played this game yet, what I've seen and heard about it has been enough to convince me that it's worth my time. It's worth noting that since there isn't a score for this positive review, it is not factored into the Metacritic average.Screenrant: 5/5 "Eastward is a meticulously crafted indie JRPG with a rousing story, lovable characters, and outright stunning pixel-perfect presentation" This appears to be their first game.Īt the time of my writing this, the game has a Metacritic score of 84 with 17 reviews. A small indie studio (a team of 3) located in Shanghai.On particularly large enemies, mostly certain bosses, this effect is especially jarring, uncomfortable, and potentially dangerous to people with epileptic tendencies, so please use caution and heed the warning." Many enemies emit a potent white flash when they are struck, letting the player know their attack was successful. Follow the story of John and Sam, Eastward’s unlikely duo, on an exciting adventure to the land above! Discover beautiful and bizarre settlements, fight off peculiar enemies with John’s trusty frying pan or Sam’s kinetic blast, and make new friends as you travel across the world by rail."Īccessibility: "Eastward comes with an epilepsy warning, and it’s an important one. But for a hardworking miner and a mysterious young girl, the hope of a thriving outside world beckons. A deadly toxic presence has spread across the land, destroying and devouring everything in its path. "In the near-future, society is starting to collapse, and the human population is at an all-time low.I've seen some call it a (2D) "Zelda-like" given the mix of action, environmental puzzles, towns, and dungeons.Eastward releases this week on Switch and is being met with pretty positive reception! I haven't seen a ton of discussion about the game here outside of phantomx's thread about preorders going live, so I wanted to bring a little more attention to one of my most anticipated Switch releases of the year.
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